Career

Achieve a milestone in your career

We encourage diversity, creativity, drive, and team spirit. If you have the skills and the desire to succeed, we want you to be part of Blue Papillions.

PROPS AND ENVIRONMENT ARTIST
We are currently looking for an experienced Props & Environment Artist for AAA game production. The ideal candidate should have an excellent understanding of the tools and skills listed below.

Required Skills and Experience:

  • Excellent knowledge of 3DS Max, Maya, Blender, ZBrush, and Marvelous Designer.
  • Solid hard-surface modeling skills.
  • Excellent understanding of the technical limitations of game art assets and art pipelines.
  • Experience creating PBR materials in Photoshop and Substance Painter.
  • Ability to work closely with riggers and animators to ensure models meet their needs.
  • Strong artistic skills, creative initiative, and flexibility to adapt to different styles.
  • Capacity to adapt to a demanding workflow while maintaining quality, consistency, and meeting objectives.
  • Willingness to mentor and inspire other artists.
  • Ability to work well both in a team and individually.
  • Good communication skills and a proactive attitude are essential

+ Points:
• Experience managing a small team.
• Experience with Maya Xgen and videogame hair creation.
• Knowledge of rigging, animation, and deformation.

EXPERIENCED HARD SURFACE ARTIST

We are currently looking for an experienced Hard Surface Artist for AAA game production. The ideal candidate should have an excellent understanding of the tools and skills listed below.

Required Skills and Experience:

  •  Excellent knowledge of 3DS Max, Maya, Blender, ZBrush, and Marvelous Designer.
  •  Solid hard-surface modeling skills.
  •  Excellent understanding of the technical limitations of game art assets and art pipelines.
  •  Experience creating PBR materials in Photoshop and Substance Painter.
  •  Ability to work closely with riggers and animators to ensure models meet their needs.
  •  Strong artistic skills, creative initiative, and flexibility to adapt to different styles.
  •  Capacity to adapt to a demanding workflow while maintaining quality, consistency, and meeting
    objectives.
  •  Willingness to mentor and inspire other artists.
  •  Ability to work well both in a team and individually.
  •  Good communication skills and a proactive attitude are essential.

+ Points:
• Experience managing a small team.
• Experience with Maya Xgen and videogame hair creation.
• Knowledge of rigging, animation, and deformation.

CHARACTER ARTIST

We are currently looking for an experienced Character Artist for AAA game production. The ideal candidate should have an excellent understanding of the tools and skills listed below.

Required Skills and Experience:

  • Expertise in software such as 3DS Max, Maya, Blender, ZBrush, and Marvelous Designer
  • Strong skills in hard-surface and organic modeling.
  • Experience with texturing, including creating PBR (Physically-Based Rendering) materials in Photoshop and Substance Painter
  • Ability to create and manage assets within the constraints of game engines like Unity or Unreal Engine
  • Experience working with riggers and animators to ensure models meet their requirements
  • Ability to create visually appealing and stylized character designs.
  • Proficiency in anatomy, proportion, and character expression
  • Experience working in a team environment with other artists, designers, and developers.
  • Strong communication skills to effectively collaborate and incorporate feedback
  • Capacity to work under tight deadlines and manage multiple tasks efficiently
  • Experience mentoring junior artists or leading a small team, if relevant to the role

+ Points:
• Experience with Maya Xgen and videogame hair creation.
• Knowledge of rigging, animation, and deformation.